Stockholm: Concept/Branding Artist - Games

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Publicerad: 2023-08-25 // Varaktighet: Heltid

Concept Artists play an important role at Embark, not just to work with initial concept work and pitches, but also to help align the team and enable the team to reach the vision and direction. They work with all crafts and other parts of the organization to visualize and help Embark to excel. We see the Concept Artist as a role that is deeply embedded in the team; involved in every step of game creation: from the start of the concept exploration, to marketing and communication, to bug fixes, polish and paintovers and to working close to gamers in the live phase of the game. Due to the versatile and cross-disciplinary nature of a Concept Artist, they need to work closely with other crafts and have great communication and collaboration skills. A Concept Artist at Embark needs previous experience within game development to understand the limitations of real time entertainment, great understanding of art, architecture, anatomy, nature, composition, lighting, colour theory, materials and composition.

Examples of responsibilities
- Digital painting and concept discovery

- Concepts and blueprints for asset creation and production

- Compile reference images to align and guide the team to success

- Create moodboards and collect reference material to reach the direction presented by directors

- Create paintovers to guide and direct the team

- Create marketing and communication assets

- Create visual mockups for a wide range of items and needs

- Play the game, participate in playtests and provide feedback

- Create plans for content production for the level

- Work with and review content from relevant external partners



We would love if you have
- Minimum 3 years of relevant professional concept art experience

- Excellent visual skill set and deep artistic understanding and knowledge

- Follow directions and deliver to quality from a visual, game play and technical perspective

- Always work to support the product, game and the team, not to make pretty pictures

- Great communication and collaboration skills

- Understanding of the technical aspects of the game, memory and performance

- Great understanding of the the game play experience of the game

- Great appreciation and knowledge for visuals within multiple mediums, such as games, fashion, nature, architecture and movies

- Estimate tasks and time, update plans, and deliver content to quality according to directions

- Be a role model, culture carrier and spokesperson for Embark




At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)"

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Andra jobb i Stockholm som 2D-grafiker

Nedan visas andra jobb i Stockholm som 2D-grafiker.

2d Game artist

Läs mer Feb 28
Hacksaw Studios is a company that builds online games. Our games can be played both in social gaming and real money modes. We have wide distribution and our games are played by millions of people every month by players all over the world. We have a world-class team of developers, artists and animators who create some of the top performing games in our industry, and we are looking to grow our team with more talented 2d artists who love games as much as we do.
You will be part of our game development team and work in a tight knit team involving both artists, developers and project managers. Your task will be to create the visual assets for our games in cooperation with the game design team, and work closely with the developers who will bring your art to life in our games.
We offer a nice office in central Stockholm, an opportunity to work with other experienced game designers as well as a co-ownership program for suitable candidates.


Your tasks will include:
- Create graphical assets for our games
- Create animations and visual effects
- Create reference material that front-end developers can use as a goal when implementing your designs
- Learn about the online gaming industry and stay up to date on current trends and what is popular with players
- Participate in game progress reviews and give feedback about the implementation process
- Co-operate with colleagues with similar roles, both in-house and with our partners


Required skills and experience:
- A solid art portfolio that showcases your skills
- Experience with the Adobe suite
- Preferably experience with After Effects, Spine or similar animation tool


Other things that would be a bonus (but not required):
- Game development experience
- Social gaming experience
- A personal interest in games and an understanding of the industry, or a desire to learn


To apply for this role, please submit your CV and your portfolio at https://hacksawstudios.bamboohr.com/jobs

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Senior 2D Concept Artist

Läs mer Nov 21
Who are we?

Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams and visions with millions of other players at the same time? Right now, we’re searching for a Senior 2D Concept Artist to join the team doing exactly that! We’re building what we truly believe is the future of creative gaming, giving the players a plethora of design tools to create games, experiences and more. Once creators are happy with what they’re building, they can share it with others, securely, knowing full well their creation is safe and more importantly - theirs.

With ground-breaking technologies available to you as a part of Ringtail, this team is unique. We are extremely excited by what we are building and if what you’ve read so far has you feeling that way too, then we want to hear from you!

About the role

We are looking for a Senior 2D Concept Artist with experience in the PC and mobile gaming space and the ability of bringing our game concepts to life. Our project is ambitious and you will be one of the senior positions in charge of creating the 2D characters and costumes that will be added into our 3D game. Your ability to balance artistic vision with technical proficiency will ensure that our characters are both visually striking and of consistent quality and style throughout.

Your day-to-day as a Senior 2D Concept Artist

-
Working closely with the Art Director and Lead Artist to provide high quality 2D artworks for follow up 3D generation

- Collaborating closely with Senior 3D and Technical Artists to make precise artworks

- Communicating constantly with the art team to clearly understand what needs to be provided

- Researching relevant topics to continue to learn new skills and tools

- Creating documents for skill and tool research

- Acting as a mentor for Junior Artists

- Giving and receiving feedback, adopting and improving your work as needed

Requirements

- Experience with character and costume works for PC and mobile games

- Expert knowledge of Photoshop, Clip Studio Paint, Illustrator

- Experience designing characters and costume for high profile customization

- A love for stylized art works (Mid core) rather than realistic art

- Strong knowledge of human anatomy, life drawing, posing, and fashion design

- Strong knowledge of lighting, composition, color theme

- Good artistic eyes and imagination to make characters and the world with minimum direction

- A portfolio that demonstrates and highlights your best work in games

Good to have

-
Minimum 5 years of PC and Mobile game experience with multiple different projects

- Basic understanding of Unity3D as a concept artist

- Basic using of Blender for concept art

- MMO development experience on PC or Mobile

- As a gamer, you bring art ideas from your gaming experience

Personal traits

- Strong communication skills

- Capability of working independently with minimum supervision

- Interest in new gaming fields and trends

- Pro-active artist who always takes feedback seriously to try to improve the quality of their work

- Positive attitude towards your general approach to work life

- Eagerness to learn new skills

- Ability to adopt new workflow and software

- Team player rather than a lone wolf

About Ringtail Interactive

At Ringtail Interactive, we are consistently pushing the boundaries of what is possible for a small but fast-growing development team. We currently have three different departments working on a variety of projects; from a high-quality game platform for creators of all kinds, to a top-secret, cutting edge game development tool that we believe will change the industry forever, and more.

The company is made up of a diverse group of experienced professionals from all around the world united by a passion for games. As we continue to build the core of the team, we will be taking big next steps on defining the future development of our projects, and all of our employees will get the opportunity to have an impact on the products we show to the world.

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Senior/Lead UI Artist - Unannounced Project

Läs mer Nov 2
Who are we?

Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams and visions with millions of other players at the same time? Right now, we’re searching for a Senior/Lead UI Artist to join the team doing exactly that! We’re building what we truly believe is the future of creative gaming, giving the players a plethora of design tools to create games, experiences and more. Once creators are happy with what they’re building, they can share it with others, securely, knowing full well their creation is safe and more importantly - theirs.

With ground-breaking technologies available to you as a part of Ringtail, this team is unique. We are extremely excited by what we are building and if what you’ve read so far has you feeling that way too, then we want to hear from you!

About the role

We are looking for a Senior/Lead UI Artist with experience in the mobile gaming space. Our project is ambitious and you will be one of the senior positions working in building up the whole new game world. Working closely with the Art Director, designers and artists, you will be responsible of making eye-catching UI artwork and UI animations for our massive project.

Your day-to-day as a Senior/Lead UI Artist

- Working closely with the Art Director and making UI assets

- Working with other leads to make better plans for UI art progression

- Mentoring other UI artists to improve their quality of work

- Overseeing UI art progression and reporting to the Art Director

- Communicating with the UX and game designers to clearly deliver the UI art tasks

Requirements

- 7+ years of game industry experience with at least 3 shipped titles

- Experience in making UI art for PC games

- Being a mentor and for multiple UI artists

-
Expert knowledge of Photoshop, Illustrator, Figma, Unity 3D

-
Experience designing clean artworks for icons, buttons and panels

- Clear idea and knowledge of UI animation with tweens and Unity animation

- Good understanding of shape language and color theory

- Clear communication and presentation skills

Good to have

- Leadership experience

Personal traits

- Ability to take ownership of responsibilities

- Good interpersonal and team-work skills

- Open to feedback

- Collaborative and consensus-driven approach

About Ringtail Interactive

At Ringtail Interactive, we are consistently pushing the boundaries of what is possible for a small but fast-growing development team. We currently have three different departments working on a variety of projects; from a high-quality game platform for creators of all kinds, to a top-secret, cutting edge game development tool that we believe will change the industry forever, and more.

The company is made up of a diverse group of experienced professionals from all around the world united by a passion for games. As we continue to build the core of the team, we will be taking big next steps on defining the future development of our projects, and all of our employees will get the opportunity to have an impact on the products we show to the world.

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2D Artist

Läs mer Sep 29
Do you want to work in a fun environment, alongside with a team of talented artists, to deliver content for millions and millions of happy kids?

As an Artist in the Toca Life World Content team, you’ll create quirky characters and colourful environments, in line with a fun and playful art style that is constantly evolving.

You’ll join a creative and friendly studio, where diversity and inclusion are core values!

What you’ll be doing
You'll work closely with the rest of the art team to maintain and improve the visual quality in Toca Life World, and deliver high quality assets for one of the most popular kids’ apps in the world. You’ll take an active part in the ideation and concept work, producing art assets including play sets, characters, seasonal events and gifts.

You’ll join the team for the morning daily meetings, discuss priorities and dependencies, sync with other artists and with the developers who will implement your art into the game.

You’ll attend creative workshops, sketch sessions and collaborate closely with other teams like the Home Design, the Features or the Marketing team.
Is this you?
You have solid experience of digital art production in a game studio, ad agency or similar. You’re highly proficient in Adobe Illustrator and have a strong portfolio fitting the Toca Life World art style.

You bring your individuality and personal style at work in the art assets creation, while adapting to the Toca Boca Creative Principles like diversity and unisex, quirkiness, attention to details and kids perspective.

You're used to following creative direction and happily share your work explaining your creative process. You value feedback and the perspective of others, and love collaborating with different people in your team. You also deliver your own feedback in a constructive and friendly manner.

What we’ll be looking for in portfolio

- A 2D illustration style that can translate well into Toca Life World (vector style illustrations)
- Illustrations that show an understanding of colour and composition
- Strong character design
- Personal projects and your personal style
- Your Adobe Illustrator skills

Your portfolio will play a key role during our selection process, so we recommend that you make sure it’s up to date and includes what we’re looking for. For more information about what we look for in your portfolio in general, check out this page.

This is us!
Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!
This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You’ll need to be located in Sweden as we are unable to support relocation. We apply a 6 months probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties.

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Andra jobb i Stockholm från Embark Studios AB

Nedan visas andra jobb i Stockholm från Embark Studios AB .

Network/Infrastructure Engineer (Game Server)

Nätverkstekniker
Läs mer Maj 8
As a Network/Infrastructure Engineer in our Game Server team at Embark you will be in a position to have a massive impact on our game server infrastructure, building the foundation for the next generation of AAA multiplayer gaming experiences.
The Game Server team owns the shared Game Server infrastructure that is the platform for all of Embark Studio’s games. In this role, you will be part of the team building cutting-edge hybrid (on-prem data centers/cloud) infrastructure that provides the best possible gaming experience for multiplayer gaming by guaranteeing low-latencies for our players globally. Robustness, reliability and the ability to scale up quickly to handle large volumes of traffic are also vital to the gaming experience.
We are looking for someone who is interested in building a high-performance, hybrid service. You are a networking specialist but would also be interested in combining those skills with some Kubernetes infrastructure work.
We are a team of 5 and own the service top to bottom - from the hardware in the data centers up to the software that is deployed on Kubernetes. We have the freedom to decide within the team how we want to work/shape/build/set-up the servers.

Example of responsibilities
Implementation of new colocation locations
Own and maintain both physical infrastructure and cloud infrastructure
Interact between teams and domains to ensure product alignment

It would be awesome if you have
A creative and curious mind
A good understanding of cloud infrastructure and experience with it
Experience working with on prem infrastructure (compute, networking etc)
Professional English communication skills.

Technologies you would be working with
Routing and switching (your vendor knowledge is not important to us, we use multiple vendors)
Compute (servers)
Kubernetes (both self hosted but also in cloud)


At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

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UX Artist - Games

Layoutare
Läs mer Apr 29
As a UX artist at Embark, your job is to enable amazing user experiences for our gamers, experiences that they will remember and talk about for decades. Here you will work closely together with other talents to create everything from 2D elements, branding material, HUD, to living and inviting scenes with 3D components.
If you like to spend time thinking about how players explore and experience games, and perhaps you also imagine a future where players can be part of creating their own unique experiences, then Embark might be your future home.

Example of responsibilities
Collaborate with a wide range of talents at Embark to deliver a great user experience
Create aesthetically delightful visuals that enhances the gameplay experience
Evaluating different software, techniques, engines and pipelines and help us get better and change how we work in the future

We would love if you have
A creative and curious mind
Minimum 3 years of relevant professional art experience
A strong passion for art, design and games
Excellent visual skillset and deep artistic understanding and knowledge
Experience of following directions and deliver to quality from a visual, game play and technical perspective
Professional English communication skills


At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

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Systems Engineer (Junior & Senior)

Nätverkstekniker
Läs mer Mar 20
As a Junior Systems Engineer at Embark you will be a game maker, enabling the game teams in creating new ways to enhance experiences in interactive entertainment.

The IT team that you will be a part of works as an innovative backbone for all the teams and projects within the studio, building a solid platform of IT and infrastructure to enable reliable and smooth workflows for all parts of our business. Today the team consists of four members supporting all parts from procurement, deployment, support and lifecycle management of all IT hardware, software, servers and networking. We’re looking to strengthen our network and infrastructure knowledge and are now hiring for a team player who wants to join the team.

We would love to see that you have some prior experience within the field however we are open to all levels of experience as we’re looking for the right individual for the team and studio and for someone who wants to grow with us.



Example of responsibilities

- Work with the team to support all parts of the IT business.

- Over time, develop an understanding of our complex network infrastructure including routing, peering and cloud connections.

- Manage and maintain our server infrastructure including virtualization platforms.

- Help maintain and develop our existing network infrastructure

We would love if you have

- Fluency in English

- The ability to be a great team player with great communication skills

- Experience working with Servers - physical and virtual (Windows/Linux)

- Experience working with Networking (Routing, Switching)

- A passion for interactive experiences, games and new technologies



At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)"

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Production Director

Affärsutvecklare
Läs mer Mar 20
As a Production Director at Embark you will be a dedicated game maker, executing on the games roadmap and goals.

You’ll be part of a cross-functional game team where you will set and communicate goals, create and improve structure and processes and facilitate the day to day work to ensure team productivity.

You have a passion for removing obstacles, solving problems and making sure things get done!

You know that experimenting is a gamble. But you have a knack for choosing the smartest route, and you know when it’s time to declare success or failure. You make sure to balance meaningful innovation with executing best practices.

Example of responsibilities

- Establish and execute on the product roadmap and goals
- Process: Facilitation of day-to-day, establish and improve way of working
- Ensure team productivity and focus
- Providing transparency on project status and risks to stakeholders
- Publisher communications
- Resource plans and hiring
- Project budget


We would love if you have

- Extensive experience from Producer/Project Manager roles and some of that experience in the games industry
- Extensive experience from agile development methods in a cross-functional team environment, preferably from a variation of settings
- Project management skills including budget, schedule, resource planning and risk management
- Experience from successfully completing and shipping customer-facing products
- Excellent communication skills, verbal and written
- An organised, detail oriented and self-motivated personality
- A pragmatic mindset and ability to motivate individuals and teams
- F2P and/or AAA games knowledge

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)"

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Fullstack Engineer - Tools&CI

Mjukvaruutvecklare
Läs mer Mar 14
As a Fullstack Engineer at Embark you will be an enabler and force multiplier, focusing on enabling both the games themselves as well as our technical platforms.

At Embark we believe that experts in all fields should be in control of the tools they use. We also know, from experience, that high iteration speeds and continuous improvements are key to achieving the high quality, polished experiences we want to provide our players. Our Continuous Delivery team is instrumental in this process by building tools and infrastructure for our game teams.

We need a Fullstack Engineer in this field to help us build efficient and beautiful user experiences and interfaces for our game developers.

You’ll be part of a small and passionate team with an end-to-end mission that is easy to describe, but harder to achieve: Maintain and improve our time-to-market. You’ll collaborate closely with the rest of the game team and studio to understand and eliminate friction in the creative processes.

Example of responsibilities

- Build internal tools and automated solutions for our developers, typically in the form of web pages/services but occasionally native tools

- Continuously improve our engineering practices and automate existing workflows to make sure our services are easy to deploy, scale and maintain.

- Collaborate and work closely with multiple teams to deliver products for a smooth developer experience.

- Collaborate with other game makers in the company to understand where there’s friction, both for our software engineers as well as external users, and to address it.

We would love if you have

- Solid experience with the technologies we use such as Go, Python, React and the GCP stack

- Experience building frontends and backends, mainly internal data-driven tools

- Experience deploying and maintaining services on a cloud infrastructure

- An analytical mindset, self-drive and a can-do attitude to drive projects from idea to product

- Background in the gaming industry or other consumer-facing products

- A passion for games, interactive experiences and new technologies



At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)"

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Animator - Games

Animator/Animatör
Läs mer Mar 13
Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas. Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As an Animator at Embark your job is to breathe life into the characters, creatures and objects to create a living and dynamic game experience. You use your magnificent skills to make the world come alive and play a critical role enhancing the emotional experience and the gameplay elements of the game.

Examples of responsibilities

- Create high quality animations for a wide range of characters, creatures and props
- Evaluating different softwares, techniques, engines and pipelines
- Be responsible for not just the animations but the whole chain needed to experience it in the game
- Work closely with character artists, technical artists, animators and designers to build a fun and amazing looking game
- Participate in playtests and provide feedback on the game


We would love if you have

- 3 years of relevant professional animation experience
- A strong passion for animation, games and relevant technologies
- Excellent visual skillset and deep artistic understanding and knowledge
- Ability to follow directions and deliver to quality from a visual, game play and technical perspective
- Great understanding and ability to work according Game and Animation direction as well as technical constraints
- Great communication and collaboration skills
- Modern game engine knowledge, stateflow, visual scripting etc.
- Scripting language knowledge such as python and C#




At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)"

Ansök nu