Stockholm: Design Manager

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Publicerad: 2022-04-22 // Varaktighet: Heltid

Star Stable Entertainment is the home of the #1 fastest-growing horse adventure game in the world - Star Stable Online. We just celebrated our 10th anniversary and our Day 1 mission - to inspire girls and young women, to celebrate the power of sisterhood, and to create a more inclusive gaming environment. Are you passionate about growing and developing game creators? Do you want to work with awesome Designers within game development, and at the same time be part of a company that creates immersive experiences for all girls around the globe? Read on!

We are now looking for a Craft Manager that will guide our Designers (such as Game Designers, Content Designers, and Level Designers) in their development. You support each individual in their professional growth while working towards business goals and vision. This is a role that’s quite new to us, so we expect that you enjoy taking on a challenge and drive the work on continuous improvement.

Our internal title for this role is “Craft Manager”, and it is focused on the development of our design crafts, as well as the personal development of our staff.

As a Craft Manager at Star Stable, you…

- Support individuals in their professional growth and towards their development objectives by employing coaching, mentoring, and other mechanisms as needed.

- Work to build a strong and healthy craft by fostering trust and belonging.

- Understand others’ motivations and needs and keep providing a motivational environment where creators are enabled to do their best work.

- Carry out hands-on talent planning, including recruitment, onboarding, offboarding, and compensation.

- Evaluate and improve workflows and processes to help develop the craft’s performance, together with others in the organization.

- Build and sustain long-term relationships in the organization.



To thrive in this role, we believe that…

- You have people leadership/management experience with strong leadership, coaching, and mentoring skills.

- You come from a background in game design.

- You have an understanding of change management principles and how to apply them.

- You are effective in one-to-one and one-to-many interactions with the ability to use communication to make a strategy come alive.

- You are hands-on experience leading people through change in a continuous participatory way.



What’s in it for you?

- A pretty sweet mission. We want to build quality games and entertainment experiences for girls and we take that vision very seriously. We strive to hit that mark every single day.

- We may be a big group, but we’re a tight-knit team! A diverse team of friendly, fun, and supportive co-workers from 20 different countries!

- We’re more than 50% female identifying! #YES to #WomenInTech!

- Flexible working opportunities.

- We’re known to throw good parties from time to time.



Sounds exciting? Reach out and apply! We are super curious to hear more about you!

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Andra jobb i Stockholm som Speldesigner

Nedan visas andra jobb i Stockholm som Speldesigner.

Game Designer

Läs mer Mar 25
About Star Stable Entertainment

Once upon a time in 2011, the founders of Star Stable Entertainment had a vision. They wanted to create a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry. Fast forward to today, and our dream has come true tenfold - Star Stable Online stands as one of the most popular MMORPGs globally! At our HQ on Södermalm, our 130 employees are thrilled to continue to welcome players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. It’s wonderful to see that our dream resonates with so many players around the world, and we can’t wait to share more stories and experiences with them!

The position



As a game designer, your focus is to deliver world-class gameplay experience to our players, including new features, system and content. By seeing the world through our users’ eyes, you are bringing content for a one-of-a-kind game to a unique audience. Since we release weekly, you get almost instant feedback on the players' reaction on the releases. You will collaborate with different parts of your team and craft and coordinate work ensuring cohesive design and implementation.



Responsibilities

Conceptualize, prototype, test, and implement gameplay experiences.

Plan, break down, and estimate your work. Proactively predict risks and opportunities during projects while keeping your stakeholders informed.

Balance, test, bug-fix, and otherwise maintain the content you work with.

Seek and identify improvements to our ways of working and actively contribute to solutions.

Collaborate with your craft and team, as well as other crafts and teams, to develop and implement your work.

Proactively give and ask for feedback from your peers, leads, directors, and other stakeholders. Contribute to a culture of constructive feedback.

Strive to understand our players' perspective and learn about the impact our content has on the community through player feedback, KPIs, etc.

Follow and stay up to date on guidelines, design pillars, and best practices.

Document your work and share your learnings with your peers

We think you

We think you have a couple of years of experience working with game design for live games, preferably experience working with proprietary game engines or tools. You have a strong understanding of game design principles and how they impact the player experience. You have excellent communication skills in English, verbally and written, and also have a strong collaborative mindset. You have a strong understanding of player behaviors and know how to design for different types of users, and have experience to make informed design decisions based on data.

Perks for joining us?

A pretty sweet mission. We are developing the world's best horse-riding game for girls and we take that vision very seriously. We strive to hit that mark every single day.

30 vacation days (+ 3 additional squeeze days).

A pension and insurance plan that mimics ITP1 and a parental pay top-up @90%.

Health allowance at 5000 SEK per year.

Hybrid working model - combine WFH and being together with the team at our new office located right amidst Södermalm GameDev cluster (Magnus Ladulåsgatan 65)

Fitness discount of 18% at SATS gym + company workout classes.

A dog room at the office! Bring your furry friend to work!

Are you ready to be a chapter on this magical journey? Apply now! We can’t wait to hear your story!

Ansök nu

AI Designer

Läs mer Mar 19
We are hiring an AI Designer to join our Project Baxter team in pre-production. This role demands a solid technical knowledge of AI systems and processes while keeping the focus on the actual combat experience from an AI point of view, striking the perfect balance that entertains as much as it challenges the skills of the players. You will collaborate closely with our Senior AI Designer, helping to drive the AI development from vision to implementation. Combat and AI sit at the core of the project, and so you will play an integral key role in defining how the game will be played!

Project Baxter is a 4 player cooperative action game set in the world of Dungeons & Dragons®. Inspired by our love of tabletop RPGs and built from the ground up in Unreal Engine 5, we will embrace cutting edge technology to create entertaining and emergent gameplay scenarios.

This role is available onsite in Stockholm or remote across France, Spain, Sweden and the UK.

Responsibilities:

Design, develop, balance and oversee the various AI systems.

Drive core AI systems such as combat, navigation, abilities, tactics and senses!

Work closely with the combat designer, animators, gameplay programmers, and other teams to prototype and implement combat features.

Take designs through a full development cycle from concept to release.

Define and shape our enemy gallery of different enemy types in close collaboration with our combat designer.

Use metrics, player feedback, and a multitude of diverse analytics to improve and refine the design.

Requirements:

Experience as an AI Designer on 1+ titles, preferably on an action game.

Shipped 1+ AAA game where you were heavily involved in AI behaviors or combat.

Experience designing AI behaviors for a variety of combat scenarios.

Experience with behavior tree development for controlling AI behavior.

Experienced with visual scripting languages (Blueprint, Node Graphs, and so on).

Have a passion for, and a deep understanding of, AI and have thoroughly played a wide variety of different titles.

Like working with hands-on prototypes, documentation and brainstorming.

Excellent written and verbal communication skills.

Effective and productive in communicating with colleagues in a constructive and collaborative way.

Still reading? Good, because here’s the best part:

We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional.

What more do we offer?

Competitive salaries with annual reviews

Private medical insurance

Annual wellness benefit

Referral bonuses

Long term incentive bonus scheme

Pension on top of salary (?50% above collective agreement standard for Sweden employees)

Relocation support if you move from abroad to Stockholm

Ideal office location in central Stockholm

Massage sessions once a month in the Stockholm office

Sounds good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.

Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.

Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.

LI-DNI

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User Experience Researcher - Games

Läs mer Feb 26
We are looking for a talented and passionate User Experience (UX) Researcher to join us at Embark. In this role you will work on design, execute research, explore the behavior and motivations of our players to gather insights that inform the design and product decisions.

As a User Experience Researcher you will be embedded into game projects and work alongside designers, product managers, and engineers to continuously understand the user experience and to identify and plan impactful user studies to improve the quality of the product. You will be a part of the commercial team where you’ll collaborate with researchers, data scientists, business analysts, and other insights stakeholders to tackle cross-functional insights requests to stakeholders on all levels of the organization.

Example of responsibilities

- Conduct user research for Embark products using a combination of qualitative and quantitative methodologies, including playtesting, usability evaluations, survey studies, player interviews, and online experiments (A/B testing).

- Effectively communicate and share research findings to the product and design teams through written reports and verbal presentations.

- Leverage product and domain knowledge to deliver actionable recommendations and user-centric solutions.

- Identify root causes behind player needs and behaviors, in order to deliver actionable, reliable, and relevant recommendations for improving the product.

We would love if you have

- A creative and curious mind with a passion for games and games user experience.

- Analytical skills with the ability to take a variety of primary and secondary source materials such as analytics, survey results, user behavior, eye-tracking data, and best practices to craft actionable and unbiased recommendations.

- Solid comprehension of the benefits and limitations of different research methods, including when and how to apply them during the product development process.

- Knowledgeable about user research in games and user centric development for consumer applications.

- 3+ years of experience with a proven track record, preferably from the gaming industry, including experience integrating user research into product design.

- Master’s degree or higher in Cognitive Science, Statistics, Human- Psychology, Computer Science, Computer Interaction, another or related field or equivalent working experience.

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)"

LI-ONSITE

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Engagement Designer - Games

Läs mer Feb 22
We are looking for a talented and skilled Engagement Designer to join one of our game teams here at Embark.

We are looking for a person who can add their knowledge, skills and experience within Meta Game, Progression, Engagement and Retention design, to a team of around 100 game makers that are in the production phase of development of a Free-to-play PvP Action Game.

As an Engagement Designer you will be responsible for designing, implementing, balancing and maintaining meta game features, including various types of player progression and player competition, that add to the player experience, and give players meaningful goals and activities to strive for over time.

You will be working closely together with the monetization team, as well as Game Production and Product Direction, in analyzing the performance of meta game features, to ensure that we are able to engage and retain consistently and over a long time, as part of the game’s Live Service ambitions.

You will also work closely together with Creative and Gameplay Direction. And you will be working cross collaboratively with Core Gameplay Designers as well as UI and UX Developers, to ensure that engagement features are presented as an attractive package that fits well with the rest of the game.

Example of responsibilities

Design and collaborate on metagame and progression systems and features for long term player retention and engagement

Articulating, pitching and presenting engagement features and systems for the project to adopt and develop

Monitor trends on engagement systems in order to identify best practices, achieve optimal results and innovation
Be a stakeholder in the frontend, to make sure that retention and engagement features are part of a cohesive experience design
Analyze the impact of changes in the game and identify opportunities that will have a positive impact on engagement in development and as part of the Live Service
- Track the performance of engagement and retention features, and suggest alterations and improvements in live context, to achieve healthy performance indicators
- Continuously balance and optimize retention and engagement features for achieving the best player enjoyment and engagement.




It would be awesome if you

- 3+ years or more experience in similar roles
- Has shipped games AA, AAA, F2P
- Has experience with balancing in-game economies (XP, Reward Frequency, etc.)
- Experience using analytics and telemetry to make design decisions, and to advice project leadership, when needed
- Experience working on live service game
- Great cross collaboration skills
- Ability to articulate and champion features and initiatives in a diverse group of developers
- Fluency in English




At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)"

Ansök nu

UI/UX Designer - Games

Läs mer Feb 7
As a UI/UX Designer you will be working on one of our Game Projects together with other designers, artists and engineers.

The role will require to take on many different kinds of tasks with a tremendous amount of influence over our end-user experience.

You're experienced in user-centered design and have a profound understanding of effective system-oriented design.

You've been part of shipping games on platforms such as PC, console or mobile and have a particular interest in live service free-to-play games.

You love playing and analyzing games, breaking the design down and understanding the pros and cons of different design choices.

You are effective at communicating and collaborating with peers, making sure everyone feels like they can contribute to the design.

Example of responsibilities

- Design and iterate on the UI of the project
- Create wireframes, interactive prototypes, and documentation that clearly convey ideas
- Effectively communicate designs to the product and design teams
- Work together with designers, engineers, artists, and UX researchers to develop game features
- Implement UX features in Unreal engine
- User-test on prototypes, other software, and conceptual ideas
- Help leveling-up UX understanding and skill at Embark, drive the discipline forward


We would love if you have

- A creative and curious mind with a passion for games and user experience
- Enjoyment of creative collaboration - you want to design and share with others
- Background in live service free-to-play games, analytics and A/B testing
- 5+ years of experience with a proven track record from the gaming industry
- Knowledge of using C++, blueprints and a scripting language called Angelscript
- Fluency in English


At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)"

Ansök nu

Andra jobb i Stockholm från Star Stable Entertainment AB

Nedan visas andra jobb i Stockholm från Star Stable Entertainment AB .

Game Designer

Game designer/Speldesigner
Läs mer Mar 25
About Star Stable Entertainment

Once upon a time in 2011, the founders of Star Stable Entertainment had a vision. They wanted to create a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry. Fast forward to today, and our dream has come true tenfold - Star Stable Online stands as one of the most popular MMORPGs globally! At our HQ on Södermalm, our 130 employees are thrilled to continue to welcome players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. It’s wonderful to see that our dream resonates with so many players around the world, and we can’t wait to share more stories and experiences with them!

The position



As a game designer, your focus is to deliver world-class gameplay experience to our players, including new features, system and content. By seeing the world through our users’ eyes, you are bringing content for a one-of-a-kind game to a unique audience. Since we release weekly, you get almost instant feedback on the players' reaction on the releases. You will collaborate with different parts of your team and craft and coordinate work ensuring cohesive design and implementation.



Responsibilities

Conceptualize, prototype, test, and implement gameplay experiences.

Plan, break down, and estimate your work. Proactively predict risks and opportunities during projects while keeping your stakeholders informed.

Balance, test, bug-fix, and otherwise maintain the content you work with.

Seek and identify improvements to our ways of working and actively contribute to solutions.

Collaborate with your craft and team, as well as other crafts and teams, to develop and implement your work.

Proactively give and ask for feedback from your peers, leads, directors, and other stakeholders. Contribute to a culture of constructive feedback.

Strive to understand our players' perspective and learn about the impact our content has on the community through player feedback, KPIs, etc.

Follow and stay up to date on guidelines, design pillars, and best practices.

Document your work and share your learnings with your peers

We think you

We think you have a couple of years of experience working with game design for live games, preferably experience working with proprietary game engines or tools. You have a strong understanding of game design principles and how they impact the player experience. You have excellent communication skills in English, verbally and written, and also have a strong collaborative mindset. You have a strong understanding of player behaviors and know how to design for different types of users, and have experience to make informed design decisions based on data.

Perks for joining us?

A pretty sweet mission. We are developing the world's best horse-riding game for girls and we take that vision very seriously. We strive to hit that mark every single day.

30 vacation days (+ 3 additional squeeze days).

A pension and insurance plan that mimics ITP1 and a parental pay top-up @90%.

Health allowance at 5000 SEK per year.

Hybrid working model - combine WFH and being together with the team at our new office located right amidst Södermalm GameDev cluster (Magnus Ladulåsgatan 65)

Fitness discount of 18% at SATS gym + company workout classes.

A dog room at the office! Bring your furry friend to work!

Are you ready to be a chapter on this magical journey? Apply now! We can’t wait to hear your story!

Ansök nu

QA Engineer Lead

Testledare/QA lead
Läs mer Mar 13
About Star Stable Entertainment

Once upon a time in 2011, the founders of Star Stable Entertainment had a vision. They wanted to create a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry. Fast forward to today, and our dream has come true tenfold - Star Stable Online stands as one of the most popular MMORPGs globally! At our HQ on Södermalm, our 130 employees are thrilled to continue to welcome players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. It’s wonderful to see that our dream resonates with so many players around the world, and we can’t wait to share more stories and experiences with them!

The position

As our QA Engineer Lead, you will lead and drive the team towards developing a quality first mindset, own and drive better quality practices, and together with the team continuously deliver on agreed quality standards. The role is split between doing hands-on work with testing and test automation, and as a leader with full personnel responsibilities including 1:1s, salary setting and coaching the team. You will work closely with all QA teams cross function, where your focus will be on our game foundation, core game development, tools and the game engine area.

Responsibilities

Leading the testing activities and coaching the team on how they can reach the next level in quality.

Defining & Owning Test Strategy including processes, tools, test levels etc within the team

Writing scripts for automated tests

Testing the old and new content/feature/functionality.

Performing different types of tests as required e.g Functional, non-functional (Performance, load, stress).

Collaborating and communicating with multiple teams.

Reporting and tracking defects to closure.

Recording, monitoring test results and KPIs.

Lead and coach individuals towards targets through 1-on-1 meetings.

Make sure you have a happy healthy team

Conduct hands-on talent planning short and long term, recruitment, onboarding, offboarding and salary reviews within your team. Ensure workplace requirements are covered with support from the People function.

We think you…

We think you are experienced in test automation, and preferably experienced in automating tests for proprietary software. It is also a bonus if you have experience in automating tests for iOS and Android, and C++ knowledge.

We believe that you are independent and proactive in driving processes forward. You have attention to detail and care about user experience. You feel comfortable handling multiple projects in a fast-paced environment, and can communicate with various stakeholders within the organization.

If you are passionate about problem solving, testing, automation and have the experience necessary to take our products to the next level with focus on functionality and user experience, then this might be the right match for you!

Perks for joining us?

A pretty sweet mission. We are developing the world's best horse-riding game for girls and we take that vision very seriously. We strive to hit that mark every single day.

30 vacation days (+ 3 additional squeeze days).

A pension and insurance plan that mimics ITP1 and a parental pay top-up @90%.

Health allowance at 5000 SEK per year.

Hybrid working model - combine WFH and being together with the team at our new office located right amidst Södermalm GameDev cluster (Magnus Ladulåsgatan 65)

Fitness discount of 18% at SATS gym + company workout classes.

A dog room at the office! Bring your furry friend to work!

Are you ready to be a chapter on this magical journey? Apply now! We can’t wait to hear your story!

Ansök nu

Customer Happiness & Player Safety Manager

Kundtjänstmedarbetare
Läs mer Feb 16
About Star Stable Entertainment
Once upon a time in 2011, the founders of Star Stable Entertainment had a vision. They wanted to create a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry. Fast forward to today, and our dream has come true tenfold - Star Stable Online stands as one of the most popular MMORPGs globally! At our HQ in Södermalm, our 130 employees are thrilled to continue to welcome players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. It’s wonderful to see that our dream resonates with so many players around the world, and we can’t wait to share more stories and experiences with them!

The position:
We are now on the lookout for a Customer Happiness & Player Safety Manager to lead the Customer Happiness team and guarantee a secure and delightful playing experience for our players. We want to ensure that our players and their parents get the best possible customer support experience and we aim to cultivate an environment where players feel not only safe but also genuinely pleased to reach out to us, whether they encounter issues or simply seek engagement.

Responsibilities:

Supervise the daily operational activities of the Customer Happiness team to ensure seamless functioning.

Mentor and coach team members, conduct salary and performance reviews, and foster a positive work environment.

Collaborate with the CMO and analytics team to create and implement key performance indicators (KPIs) aligned with organizational objectives.

Handle crises efficiently and coordinate with stakeholders to address challenges effectively.

Work collaboratively to establish tools and processes that enhance the overall customer experience.

Collaborate with other teams and departments to ensure that player perspectives are considered in decision-making processes.

Define and implement long-term strategies and goals for the team that align with the company's overarching objectives.

Constantly evaluate and challenge existing methodologies, select appropriate partners, and adapt tactics to provide the best service to our players.

We think you:

Have over 3 years of experience leading teams, including people management and salary review processes.

Have exceptional communication and collaboration skills.

Is proactive and driven, capable of initiating and driving processes and development

Are Fluent in written and spoken English, with a preference for proficiency in Swedish.

Have demonstrated experience in crisis management.

Have the ability to comprehend the broader organizational goals and make challenging decisions when necessary.

Have previous experience in working with vendors and managing outsourced customer service operations.

Are flexible and empathetic, with a keen understanding of individual differences.

Perks for joining us?

A pretty sweet mission. We are developing the world's best horse-riding game for girls and we take that vision very seriously. We strive to hit that mark every single day.

30 vacation days (+ 3 additional squeeze days).

A pension and insurance plan that mimics ITP1 and a parental pay top-up @90%.

Health allowance at 5000 SEK per year.

Hybrid working model - combine WFH and being together with the team at our new office located right amidst Södermalm GameDev cluster (Magnus Ladulåsgatan 65)

Fitness discount of 18% at SATS gym + company workout classes.

A dog room at the office! Bring your furry friend to work!

Are you ready to be a chapter on this magical journey? Apply now! We can’t wait to hear your story!

Ansök nu

HR Generalist

HR-specialist/HR-advisor
Läs mer Jan 17
Once upon a time in 2011, the founders of Star Stable Entertainment had a vision. They wanted to create immersive experiences for girls all around the world. Fast forward to today, and their dream has come true tenfold - Star Stable Online stands as one of the most popular MMORPGs globally! At our magical HQ on Södermalm, over 120 individuals continuously deliver unforgettable experiences to millions of players. But wait - we need YOU! Could you be our next HR Generalist? Our mission is to further support and nurture each employee’s happiness and productivity. We want someone who can help us keep up this epic journey!

HR Generalist

As an integral part of our People team your role will be crucial in attracting, recruiting and developing our talents while sprinkling magic dust along the way. You will work side by side with the employees, leaders and managers in the organisation, always with the user and the effect in mind. We believe in creating value by working in small iterations with the mindset “good enough for now, safe enough to try” while helping each other grow and develop. In this role, you report to the People Director.

Your quest

Be an oracle for employees seeking answers to their questions via various channels.

Coordinate information between key stakeholders in the HR processes like the People team, IT, Office and Finance.

Keep your eagle eyes on HR metrics; spot peaks & valleys then improve feedback collection methods.

Transcribe ancient scriptures aka rewrite HR policies & guidelines.

Be the master (super user) of all people/HR systems: ensuring they reflect accurate info.

Administer the HR yearly wheel, coordinate the yearly salary review, salary mapping, performance engagement, goal setting, monthly pulse.

Create consultancy agreements, employment contracts and amendments.

Administer pension, insurances and other benefits.

Project lead all global mobility and relocation efforts.

Manage recruitment processes from job ad crafting right up to contract finalisation.

To thrive in this role we think you...
Have at least 2 years of experience as a recruiter or skilled HR administrator.

Possess a university degree in HR, business or equivalent.

Adept at wielding tools such as Excel/Google Sheets.

Love digging into details!

Having worked with an HR system previously (we use HiBob) would earn you bonus points.

Perks for joining us:
A pretty sweet mission. We are developing the world's best horse-riding game for girls and we take that vision very seriously. We strive to hit that mark every single day.

30 vacation days (+ 3 additional squeeze days).

A pension and insurance plan that mimics ITP1 and a parental pay top-up @90%.

Health allowance at 5000 SEK per year.

Hybrid working model - combine WFH and being together with the team at our new office located right amidst Södermalm GameDev cluster (Magnus Ladulåsgatan 65)

Fitness discount at 18% at SATS gym + company workout classes.

A dog room at the office! Bring your furry friend to work!

Are you ready to be a chapter on this magical journey? Apply now! We can’t wait to hear your story!

Ansök nu

Game Design Lead

Game designer/Speldesigner
Läs mer Nov 27
In 2011, we set out with the mission to create immersive experiences for girls around the globe. Today, our game Star Stable Online is one of the most popular MMORPGs in the world with 21 million registered users across 180 countries. We continuously deliver unforgettable experiences to our players and can’t wait to share more stories and experiences with them. Would you like to help us deliver more magic to the world of Jorvik?

Game Design Lead

Star Stable Online is a 12-year-old MMORPG with players ranging across a variety of ages. While the game already has a captivating main storyline, we are committed to ensuring that Jorvik is a world that players can’t wait to return to and spend time in. And this is where you come in. We need to modernize our gameplay for a new generation of gamers, and our new exciting world as a cross-platform game. To help us on this journey, we are looking for a dedicated Game Design Lead who can help us adapt and thrive for another 12 years and beyond!

The Game Design Lead we are looking for is someone who wants to take our gaming experience to an all-new high. You will be investigating how we can make more replayable content by looking into how we can build out new gameplay systems but also build upon existing ones. If this sounds like your next mission, read on!

The Game Design Lead at Star Stable drives the design work within the studio, helping the project teams turn the creative vision into tangible design that gets into the hands of our players. Since you’ll be working on a live game, you will have a great opportunity to employ player feedback to enhance the gaming experience continuously. Moreover, you will lead the design area, coaching the team to bring the director’s vision to life. As the team manager, you’ll also be responsible for 1:1s, recruitments and welcoming new members to the team.

Responsibilities

Collaborate with the directors on the vision and the goals for design. Coaching the project teams to turn those visions into tangible designs.

Provide design direction to the team, this includes delegating work, coaching, mentoring and planning together with the producer and other stakeholders.

Spend around 50% of your position doing hands-on design work. Conceptualise, prototype, test and implement gameplay systems.

Drive discovery phases and other design processes with support from the associate producers.

Drive collaboration with other disciplines such as art, production and engineering, ensuring alignment and cohesion for the overall game experience.

Contribute to improvements in our design pipelines and strategy.

Drive documentation of guidelines, workflows and best practices.

Stay up to date with relevant game information such as KPIs, player surveys, new releases and updates.

Conduct 1:1 meetings with the team, recruit, onboard and offboard team members.

We believe that you have:

Several years of experience as a game designer with a solid understanding of game loops, systems and their impact on the player experience.

Experience in a leadership role with the ability to coach a team on their personal development and goal setting.

Experience with prototyping and conceptualizing new gameplay systems.

A will to advocate for players and company goals and contribute to building a culture of constructive feedback within the design craft.

A passion for solving problems and overcoming challenges.

Strong knowledge of commercial and proprietary game engines and tools.

The ability to use data to qualitatively inform design decisions.

An ability to effectively document and convey ideas, complex concepts and design visions.

Excellent verbal and written English communication skills.

Experience in mobile and cross-platform development is considered a big plus.

What can we offer you?

A team eager to test and try new things! If you like sharing ideas and learnings with colleagues both within and outside of your field, this is the role for you.

A pretty sweet mission. We are developing the world's best horse-riding game for girls and we take that vision very seriously. We strive to hit that mark every single day.

30 vacation days (+ 3 additional squeeze days).

A pension and insurance plan that mimics ITP1.

Parental pay top-up to 90%.

Health allowance at 5000 SEK per year.

Hybrid working model, which allows you to combine the best of “working from home”, and being together with the team at our cozy new office located in the middle of Södermalm (Magnus Ladulåsgatan 65) GameDev cluster.

18% discount at SATS gym and company workout classes

A dog room at the office! Bring your furry friend to work!

Sounds like an exciting journey you want to be part of? Reach out and apply! We would love to hear from you!

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Game UI Lead

Game designer/Speldesigner
Läs mer Nov 27
In 2011, we embarked on a mission to create immersive experiences for girls worldwide. Today, our game Star Stable Online stands as one of the most popular MMORPGs globally, with 21 million registered users across 180 countries. We continuously deliver unforgettable experiences to our players and can’t wait to share more stories and experiences with them. Would you like to help us deliver more magic to the world of Jorvik?

Game UI Lead

In Star Stable Online, the player might choose to team up with the soul riders to fight evil, or maybe they rather hang out with their friends and compete in different races. It’s up to them. We give our players the freedom to choose their adventure, and our enthusiastic community of players is one of our biggest assets. Now, we are looking for a Game UI Lead who’s ready to incorporate player feedback and ensure that we have a seamless and coherent gaming experience across all of our platforms.

The Game UI Lead will lead a team of designers and guide them on how to turn the creative vision from our directors into tangible UI design that gets into the hands of our players. You will design and implement high-quality UI and gameplay content, ensuring that these are fitting across several platforms and for our audience. Moreover, as you will be leading the design area, you’ll also be responsible for 1:1s, recruitments and welcoming new members to the team.

Responsibilities

Collaborate with the directors on the vision and the goals for design. Guiding the project teams to turn those visions into concrete designs.

Provide design direction to the team, including delegating work, coaching, mentoring and planning in coordination with the producer and other stakeholders.

Spend around 50% of your position doing hands-on design work. Conceptualise, design, prototype and implement gameplay content.

Foster collaboration with other disciplines like art, production and engineering, ensuring alignment and cohesion for the overall game experience.

Contribute to improvements in our design pipelines and strategy.

Drive documentation of guidelines, workflows and best practices.

Stay up to date with relevant game information such as KPIs, player surveys, new releases and updates.

Conduct 1:1 meetings with the team, recruit, onboard and offboard team members.

We believe that you have:

Extensive experience working primarily with UI design for games.

Knowledge of UX principles.

Experience from a leadership role and are able to coach a team on their personal development and goals.

Strong knowledge of commercial and proprietary game engines and tools.

The ability to use data to qualitatively inform design decisions.

An ability to effectively document and convey ideas, complex concepts and design visions.

Excellent verbal and written English communication skills.

A background in mobile and cross-platform development is of extra interest.

What can we offer you?

A team eager to test and try new things! If you like sharing ideas and learnings with colleagues both within and outside of your field, this is the role for you.

A pretty sweet mission. We are developing the world's best horse-riding game for girls and we take that vision very seriously. We strive to hit that mark every single day.

30 vacation days (+ 3 additional squeeze days).

A pension and insurance plan that mimics ITP1.

Parental pay top-up to 90%.

Health allowance at 5000 SEK per year.

Hybrid working model, which allows you to combine the best of “working from home”, and being together with the team at our cozy new office located in the middle of Södermalm (Magnus Ladulåsgatan 65) GameDev cluster.

18% discount at SATS gym and company workout classes

A dog room at the office! Bring your furry friend to work!

Sounds like an exciting journey you want to be part of? Reach out and apply! We would love to hear from you!

Ansök nu